tag:blogger.com,1999:blog-4113801158107643912.post299596078066087990..comments2023-10-25T08:26:44.444-07:00Comments on Zombie PC Gaming, Modding, and GTA IV Filmmaking: [L4D2 PC] Various Custom Survivor Models by Da1barker and MrLanky [Left 4 Dead 2]Unknownnoreply@blogger.comBlogger94125tag:blogger.com,1999:blog-4113801158107643912.post-79997660774461378102011-05-22T18:22:05.176-07:002011-05-22T18:22:05.176-07:00This comment has been removed by the author.Patrickhttps://www.blogger.com/profile/13615207823431323593noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-65769165466445379352011-05-21T12:23:29.749-07:002011-05-21T12:23:29.749-07:00Hey, would be possible to request 2 models?
A dif...Hey, would be possible to request 2 models?<br /><br />A different Gordon model for coach: http://www.garrysmod.org/downloads/?a=view&id=81264 (I would like the Lab coat model, and the refugee model if possible). If also can be possible, making a v_model and a icon for character display? thanks!Patrickhttps://www.blogger.com/profile/13615207823431323593noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-55981045159668703572011-04-01T07:43:37.815-07:002011-04-01T07:43:37.815-07:00hey guys i love wht you are doing but i need help ...hey guys i love wht you are doing but i need help with magnum beretta skin see when i play i see only my arms help me out pls cuz i really want this skin i've been searching this mod since 1 year ago and i am about to giv up but i don't want to so pls i need help from cupcake or mrlanky.Help me guys i really need this skin.Ohh and one more thing the samurai_edge.rar doesn't work too hope i didn't said smth wrong.kalohttps://www.blogger.com/profile/01059872074856953344noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-49982310410864690342011-03-26T08:18:15.418-07:002011-03-26T08:18:15.418-07:00Hey can you post bad company from battlefiled :D T...Hey can you post bad company from battlefiled :D Tha'd be awesome!Unknownhttps://www.blogger.com/profile/10569803833621785010noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-24168080043630700772010-10-17T17:02:23.207-07:002010-10-17T17:02:23.207-07:00MW2 models are fixed as are all of Cupcake's m...MW2 models are fixed as are all of Cupcake's models. Some models are still pending but should be up soon. In the meantime stay tuned at my new blog post for survivor models - http://ubtri.blogspot.com/2010/10/l4d2-pc-custom-survivor-model-vpks.html<br /><br />I will be changing the default link on the top of the page (that goes to this post) to redirect to the new post linked above, so start leaving comments there please!ubtrihttps://www.blogger.com/profile/07759103461400976968noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-70854806107100956852010-10-17T07:12:59.460-07:002010-10-17T07:12:59.460-07:00Please fix the mw2 models! Without them L4D2 got m...Please fix the mw2 models! Without them L4D2 got much more boring!!! Thank you all for your hard work!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-22684519121019415962010-10-16T22:21:26.908-07:002010-10-16T22:21:26.908-07:00@tribalizer...nice! thanks for lending a helping h...@tribalizer...nice! thanks for lending a helping hand! much appreciated! :)Cupcake Sallyhttps://www.blogger.com/profile/16004448390135578967noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-25638885306440427582010-10-16T21:00:47.678-07:002010-10-16T21:00:47.678-07:00Alright ladies and gents, I have a working fix for...Alright ladies and gents, I have a working fix for the custom survivor models and will begin fixing them all right now. It will take me a few hours so bare with me.Ethan Derrickhttps://www.blogger.com/profile/15308047365242422067noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-57338005122485647132010-10-16T11:54:02.816-07:002010-10-16T11:54:02.816-07:00Hey, I need help..
When I try the mw2 survivors pa...Hey, I need help..<br />When I try the mw2 survivors pack, i get the invisible models, but according with Cupcake, it can be fixed changing the parameters in the VMT files... But how im suppouse to do that? I've tried using the GCFScape to open the .vpk file and modifing the parameters... but when i try to install the new vpk, i get a error saying that the addon isnt a source engine compatible. Help pls.<br />Thanks.Anonymoushttps://www.blogger.com/profile/04163036397011575469noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-67915756318975387272010-10-16T11:52:00.104-07:002010-10-16T11:52:00.104-07:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/04163036397011575469noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-73966919801660570812010-10-16T00:05:18.512-07:002010-10-16T00:05:18.512-07:00tnx Cupcake i'm going to trytnx Cupcake i'm going to tryEuro Workerhttps://www.blogger.com/profile/07674671631580827014noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-60677259590497279312010-10-15T22:26:07.656-07:002010-10-15T22:26:07.656-07:00Ok, I *think* I have it....
I start with the origi...Ok, I *think* I have it....<br />I start with the original folder(it has 3 extra model files in the model folder: dx80,dx90 & sw-I am still unsure what difference this makes but it does seem to matter. they apparently need to be there).<br />I open all VMT files and basically replace with this code:<br />vertexlitgeneric<br />{<br />$baseTexture "models/survivors/cturban/ct_urban"<br />$bumpmap "models/survivors/cturban/ct_urban_normal"<br />$phong 1<br />$phongboost "2.5"<br />$phongexponent 5<br />$phongtint "[.85 .85 1]"<br />$halflambert 0<br />$phongfresnelranges "[.3 .65 30]"<br />$ambientocclusion 1<br /><br /><br /><br />$diffuseexp "1.5"<br />}<br /><br />obviously fill in appropriate details where needed, but try to alter it as little as possible. <br />That has fixed every model I've tried thus far(10 and counting). Sooo....looks like I might have to fix them all myself...sigh...ah well...gonna finish testing tonight and tomorrow and we'll go from there.Cupcake Sallyhttps://www.blogger.com/profile/16004448390135578967noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-20181615041658558092010-10-15T21:18:52.987-07:002010-10-15T21:18:52.987-07:00I'm almost there....check this sacrifice scree...I'm almost there....check this sacrifice screencap...<br />http://img264.imagevenue.com/img.php?image=01437_c7m1_docks0003_122_469lo.jpg<br />Also, after today's update, the knife works again!! :)Cupcake Sallyhttps://www.blogger.com/profile/16004448390135578967noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-74735666421587923092010-10-15T19:08:31.699-07:002010-10-15T19:08:31.699-07:00Keep trying guys... A huge community is really sa...Keep trying guys... A huge community is really sad over these broken models :(<br /><br />If anyone makes fixes, please host them on something like megaupload or sendspace and email me the url/model and I'll start re-hosting everything / making note of what is fixed as I do...ubtrihttps://www.blogger.com/profile/07759103461400976968noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-43118250475505735882010-10-15T18:44:14.039-07:002010-10-15T18:44:14.039-07:00@takuma...hoping to help you out, so here is an ex...@takuma...hoping to help you out, so here is an example that works...my Ellis_feilong replacement:<br />I start with the original folder(apparently my original folders have a couple extra files that the extracted VPKs do not have...no idea why or if it makes a difference). There is 1 VMT and 2 VTFs only is why I chose this as example...<br />Open VMT and see this:<br />"vertexlitgeneric"<br />{<br /> "$basetexture" "models/survivors/mechanic/allmaps"<br /> "$bumpmap" "models/survivors/mechanic/allmaps_normal"<br />}<br /><br />I change it to this:<br />vertexlitgeneric<br />{<br />$baseTexture "models/survivors/mechanic/allmaps"<br />$bumpmap "models/survivors/mechanic/allmaps_normal"<br />$phong 1<br />$phongboost "2.5"<br />$phongexponent 5<br />$phongtint "[.85 .85 1]"<br />$halflambert 0<br />$phongfresnelranges "[.3 .65 30]"<br />$ambientocclusion 1<br /><br /><br /><br />$diffuseexp "1.5"<br />}<br /><br />Now it works again...hope that is helpful to you...I will continue to experiment this evening and let you know what (if anything) I discover.Cupcake Sallyhttps://www.blogger.com/profile/16004448390135578967noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-45042878546325354192010-10-15T18:35:41.190-07:002010-10-15T18:35:41.190-07:00@takuma(and everyone)...
after much playing around...@takuma(and everyone)...<br />after much playing around...my results seem kind of random...some of the models work when I remove the quotes, and some do not. I really have no idea what's going on...for example, alyx, leonre4 and gordon all work fine now, but nina, and feilong and cturban do not. I don't know why...i'm still looking into it...will update if I figure it out...in the meantime all I can say is test and see what works for you...you can also try adjusting the shader settings,etc in the VMT files as I've had some mixed results with that as well...sigh...gotta love these updates... :(Cupcake Sallyhttps://www.blogger.com/profile/16004448390135578967noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-72759140166144096762010-10-15T15:22:10.320-07:002010-10-15T15:22:10.320-07:00I tried to edit the vmt files as you said, I also ...I tried to edit the vmt files as you said, I also used GCFScape to see the original files of the game and I have also tried to remove the quotes of other items in order to replicate the exact structure of the original vmt files .... but still does not work .. invisible models again :(<br />I dont think that has to do with quotes, because I had the models both with and without the quotes and all worked well until the verision 2.0.3.8 now does not work either replacement of the laser pointer that is just a single file (weapon_fx.pcf) inside the vpk.Euro Workerhttps://www.blogger.com/profile/07674671631580827014noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-70112002591446447442010-10-15T14:46:51.403-07:002010-10-15T14:46:51.403-07:00hrmmm.might just be a problem on my end actually.....hrmmm.might just be a problem on my end actually....seems like alyx is still working....sooooo....sorry valve...lolCupcake Sallyhttps://www.blogger.com/profile/16004448390135578967noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-55940517322603670102010-10-15T14:39:40.127-07:002010-10-15T14:39:40.127-07:00Well shit...apparently there was an update earlier...Well shit...apparently there was an update earlier today, and now the models are invisible again x_X<br />haven't had a chance to figure out why....sigh....god I hate valveCupcake Sallyhttps://www.blogger.com/profile/16004448390135578967noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-50192727627825320712010-10-15T09:26:19.208-07:002010-10-15T09:26:19.208-07:00@necrobata...I haven't seen one myself, but yo...@necrobata...I haven't seen one myself, but you would think there just HAD to be one somewhere lol ;)Cupcake Sallyhttps://www.blogger.com/profile/16004448390135578967noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-76723773235234461622010-10-15T05:52:03.636-07:002010-10-15T05:52:03.636-07:00Nice :) hey is there any power ranger skin in the ...Nice :) hey is there any power ranger skin in the web??Unknownhttps://www.blogger.com/profile/01019810578314029714noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-87192398015628839932010-10-14T21:45:18.317-07:002010-10-14T21:45:18.317-07:00UPDATE: FIX THE INVISIBLE MODELS!!
Well, at least ...UPDATE: FIX THE INVISIBLE MODELS!!<br />Well, at least now I can say I've accomplished SOMETHING in the past couple weeks lol! <br />Ok, so turns out to be an easy fix, and here's the deal:<br />As you might know, inside each VPK file is a materials folder. In this folder there are 2 kinds of files...VMT files and VTF files. The VMT files tell the game how to load the maps basically, while the VTF files actually ARE the maps. Ok, so that's clear now. <br />The deal with the recent up date is this:<br />Inside the VMT file for each map the first line in "vertexlitgeneric" <br />Well, since the new update it needs to be vertexlitgeneric WITHOUT the quotes. <br />That's it! It's really that easy lol!<br />Go figure!<br />I would really appreciate it if someone could take it upon themselves to fix the ones ubtri is hosting for me since I'm so short on time. If no one steps up I will try to do it myself this weekend some time. <br />At any rate, enjoy your custom models again...here is a screenshot(not that you can really tell the difference lol!): http://img156.imagevenue.com/img.php?image=17746_c1m2_streets0197_122_532lo.jpgCupcake Sallyhttps://www.blogger.com/profile/16004448390135578967noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-42419942711889059272010-10-13T15:55:46.627-07:002010-10-13T15:55:46.627-07:00Renamon Rochelle? I don't know why. BUT I WANT...Renamon Rochelle? I don't know why. BUT I WANT ONE.Poochhttps://www.blogger.com/profile/08772409497468617508noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-53931954387691815032010-10-12T22:37:31.057-07:002010-10-12T22:37:31.057-07:00hrm....probably also worth mentioning that the kni...hrm....probably also worth mentioning that the knife and riot shield are also currently broken....seems to be some problem with the way vpks are processed like before...sigh....if you happen to meet a valve employee be sure to kick them firmly in the testicles for me ;pCupcake Sallyhttps://www.blogger.com/profile/16004448390135578967noreply@blogger.comtag:blogger.com,1999:blog-4113801158107643912.post-66571130725776093332010-10-11T22:44:47.648-07:002010-10-11T22:44:47.648-07:00Yes, just to verify a couple of things...I do have...Yes, just to verify a couple of things...I do have a few more fixes ready, however, they now no longer work thanks to valve's newest update breaking vpks(again). It's also broken my server, but that's a story unto itself and is almost fixed anyways so I won't bore you with it...back on topic, I agree we can only wait for valve to repair the problem and/or find another work around...from my initial testing they can be reenabled with a little precaching magic, but it's tedious at best, and not a perfect result, depending on the model\map\weapon combination, etc. so best bet at this point is just to wait...they fixed it last time so should fix it this time as well...if not, then we'll find a way. so anyways, that's where we stand right now...while we wait, i'm working on getting my server back up to par. Will post back soon as I know anything more.Cupcake Sallyhttps://www.blogger.com/profile/16004448390135578967noreply@blogger.com